Here's a thought. Put together a dedicated cheat database/website and call it RetroCheat.
Hello, which is the correct extension for using cheat on DeSmuME?.cht.xml. All cheats for retroarch have to be in the retroarch database format. On snes,nes,and ps1 games but doesnt work on nintendo ds help please? Add game: Adds a game name, and game id to database Add folder: Adds a folder to the database, to categorize cheats Add cheat: Adds a Action Replay code to the database get GameID from ROM: Gets the GameID from a NDS ROM. Need to do this for cheats to work find first SAME game: Searches duplicate games in the database find next SAME.
I would like for everybody to start considering cheat codes not necessarily as scarce information and for the community to come up with a system to deal with cheat codes in the same way we do with the the game roms right now.
The community could start with poking around, testing stuffs, and enjoy themselves playing something different.. along with verification, readonly permissions, documentations for online/offline options, compressed fullset archives, and an option to view/change/download cheats in or to their preferred languages, and more bullshit coming off my head and whatever else you can think of.. for our future gamers, our old gamers, and for everybody out there.
Do we have a good cheat database somewhere? Lot of cheat websites sucks right now and we shouldn't have to hunt around, scrap websites, and whatnot just to get a fullset cheats for a system. Is there even any fullset cheats? We can slowly make one ourselves if it does not exist. We don't have to be the best one as some new group may make a better one.
Also, it only takes one typo to compromise a cheat code.
system | support | scrape | sort | star |
---|---|---|---|---|
Atari - 2600 | ||||
Atari - 5200 | ||||
Atari - 7800 | ||||
Atari - Jaguar | ||||
Atari - Lynx | ||||
Bandai - WonderSwan Color | ||||
Bandai - WonderSwan | ||||
Cave Story | ||||
DOOM | ||||
FB Alpha - Arcade Games | ||||
Game and Watch | ||||
GCE - Vectrex | ||||
Lutro | ||||
Magnavox - Odyssey2 | ||||
MAME2003 | ||||
MAME | ||||
Microsoft - MSX | ||||
Microsoft - MSX2 | ||||
NEC - PC Engine - TurboGrafx 16 | ||||
NEC - PC Engine CD - TurboGrafx-CD | ||||
NEC - PC Engine SuperGrafx | ||||
NEC - PC-FX | ||||
Nintendo - Famicom Disk System | ||||
Nintendo - Game Boy Advance (e-Cards) | ||||
Nintendo - Game Boy Advance | ||||
Nintendo - Game Boy Color | ||||
Nintendo - Game Boy | ||||
Nintendo - GameCube | ||||
Nintendo - Nintendo 64DD | ||||
Nintendo - Nintendo 64 | ||||
Nintendo - Nintendo DS (Download Play) (BETA) | ||||
Nintendo - Nintendo DS Decrypted | ||||
Nintendo - Nintendo Entertainment System | ||||
Nintendo - Sufami Turbo | ||||
Nintendo - Super Nintendo Entertainment System | ||||
Nintendo - Virtual Boy | ||||
Nintendo - Wii | ||||
Quake1 | ||||
RPG Maker 2000 | ||||
RPG Maker 2003 | ||||
ScummVM | ||||
Sega - 32X | ||||
Sega - Dreamcast | ||||
Sega - Game Gear | ||||
Sega - Master System - Mark III | ||||
Sega - Mega Drive - Genesis | ||||
Sega - Mega-CD - Sega CD | ||||
Sega - NAOMI | ||||
Sega - PICO | ||||
Sega - Saturn | ||||
Sega - SG-1000 | ||||
Sinclair - ZX 81 | ||||
Sinclair - ZX Spectrum +3 | ||||
Sinclair - ZX Spectrum | ||||
SNK - Neo Geo Pocket Color | ||||
SNK - Neo Geo Pocket | ||||
Sony - PlayStation Portable | ||||
Sony - PlayStation | ||||
The 3DO Company - 3DO | ||||
Uzebox |
maybe | no | yes | star |
---|---|---|---|
This might be better suitable for wiki? Also, can somebody start scrapping something?
Size: 398kb
Language:English
Updated Date: 2007-4-16 15:40:01
Version: 1.01
Instructions:R4 DS Cheat code editor v1.01
Instruction Manual for R4 Action Replay Cheat
Starts from the v1.08 official version, the R4 supports Action Replay function, simultaneously supports the official Action Replay database and the user database. The R4 Action Replay Cheat uses for the creation and edition of user's database, either supports the user manual input or XML files import.
1/ Instruction of Menu
After start, main interface shows as below:
First, let's introduce the manual items one by one as below:
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File(F) β >New cheat database
Create a new cheat database, and delete the current data (before deleting there will be a prompt about whether to preserve).
File(F) β >Open cheat databaseβ¦
Open the cheat database users already have, if there are some cheat codes in the current database, the opened data will be added behind the cheat codes, to use this function will complete the merge of several databases.
File(F) β >Save cheat databaseβ¦
Save the current cheat database to the user database (please preserve it as a usrcheat.dat file and put it under the _system_ folder).
File(F) β >Import XML fileβ¦
Import the cheat code of the XML file, if there are some cheat codes in the current database, the imported data will be added behind these cheat codes.
File(F) β >Exit
Exit the current application program (before exiting, there will be a prompt about whether to preserve).
Code(C) β >Add game
Add a game item behind the current database.
Code(C) β >Add folder
Add a folder item behind the current game; the R4 Action Replay only supports the level one folder structure.
Code(C) β >Add cheat
Add a cheat item behind the current game or folder.
Code(C) β >Delete selection
Delete the current item (delete game, folder or cheat items in one time)
Help(H) β >About
Information of the version of Cheat Code Editor.
2/ Adding Cheats Mannually
a/ Create a new cheat database
A new cheat database will be created each time when starting the Action Replay cheat or press 'File (F) β>New cheat database', input a description on the 'Description: ' place, and the information shows on the bottom line of the R4 cheat interface under screen.
b/ Create a game
Press the 'Code(C)β>Add game' to add a game item, as picture shows below:
Input the name of game on the 'Game name: ' place, the information shows on the top line of the R4 cheat interface above screen.
'Game ID:' is composed by two parts, the first 4 letters are for the game 'Game code', the last 8 hexadecimal numbers for the game crc code, used for the match of the cheat and the corresponding game.
c/ Create a folder
Press the 'Code(C)β>Add folder' to add a folder item, as picture shows below:
'Folder name:' is used for description of the folder name, the selection 'Note:' is used for the description of some attentions.
If selecting 'One Hot' then, indicates that only one cheat code can be selected under the folder; otherwise, indicates that more than one cheat codes can be selected under the folder.
d/ Create a cheat
Press the 'Code(C)β>Add cheat' to add a cheat item, as picture shows below:
'Cheat name:' is used for description of the Cheat name, the selection 'Note:' use for the description of some attentions.
'Cheat data:' use for input the cheat code, indicated with 16 hexadecimal numbers, every 8 numbers place a space, please certainly press 'Update Code' button after input completed in order to add the data into the database, otherwise it will be lose.
3/ Preservation and Opening of the cheat database
After input finished, press 'File(F)β>Save cheat databaseβ¦' to preserve the database ( please preserve as a usrcheat.dat file, and put it under the _system_ folder), as picture shows below:
In the preserved process, if certain games do not have any folders or cheat codes at all, then the cheat codes means insignificant that therefore cannot be preserved in usrcheat.dat.
The most amounts of preserved database files is 800 games, the biggest size of database is 4MB.
If need to edit the database before the opened, please press ' File(F) β >Open cheat databaseβ¦ ' to open the old database files, as picture shows below:
Please be aware that if the current database already have some games, the opened database will be added behind these games, use this function will complete the Merge of several databases. Application x mplayer2 plugin download chrome. (Recommended to remove the duplicated games).
The most size of the opened database supports 4MB.
4/ Import of the XML files
There are some XML cheat database in the internet, by press the 'File(F)β>Import XML fileβ¦' to complete the import of the XML files, as picture show below: If import is failed, please check whether the file format is correct or not, or email this file to R4 team, engineers will analysis it.
After import is ended, a picture shows below:
5/Other Introduction
All the descriptions of cheat are recommended in English, which means it can be used and showed on all of the R4 versions.
If the description is in Chinese, traditional Chinese or Japanese, then it can only be used on this specified R4 version, and shows invalid character on other versions.
The descriptions of the database and game name cannot be too long; otherwise it will exceed the scope of one line and shows in disorder.